Wednesday, October 12, 2011

CatchTheDrop - Kinect SDK Game

CatchTheDrop logoSome weeks ago I presented the Kinect SDK at the BUILD Live in Turin community event.

In that occasion, with the help of Marina Sabetta, a MSc Computer Engineering student I’m mentoring for the Master Degree thesis, I demoed a simple single/two-players game, made with the Kinect SDK for Windows. The purpose of the game is to catch the falling drops as fast as possible: it has been programmed in WPF/C# and the game shows the basics of Kinect Skeleton tracking feature.

Project binaries and sources are now available on Codeplex:

Comments and suggestions are welcome!

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