Some weeks ago I presented the Kinect SDK at the BUILD Live in Turin community event.
In that occasion, with the help of Marina Sabetta, a MSc Computer Engineering student I’m mentoring for the Master Degree thesis, I demoed a simple single/two-players game, made with the Kinect SDK for Windows. The purpose of the game is to catch the falling drops as fast as possible: it has been programmed in WPF/C# and the game shows the basics of Kinect Skeleton tracking feature.
Project binaries and sources are now available on Codeplex: http://catchthedrop.codeplex.com.
Comments and suggestions are welcome!
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